Ingamar

Description:

Ingamar

Human 2nd level

Str 18 +3
Dex 14 +1
Con 16 +2
Int 11 0
Wis 12 0
Cha 14 +1
Racial Abilities: +2 to Will Saves, +1 to Endurance
Proficiencies: Armor (+1 AC, +2 unarmored, +2 reflex, +2 fortitude, +2hp/level), Melee (Proficient Attack score, +2 fortitude)
Talent: Hulking Brute (+1 hp/level, +1 melee damage, -5’ movement, -2 initiative), Bruiser(-1 Melee Attacks, +2 Melee Damage)
Saves: Fortitude +6, Reflex +3, Will +2, Luck +0
Aptitudes: Athletics +3, Endurance +3, Perception +0

Initiative: -1
Hit Points: 18
AC: 20 Plate Mail (+8 armor, +1 dex, +1 proficiency)

Great Mace +4 1d10+6
Hand Axe +4 1d6+6
_Thrown +1 1d6+3
Dagger +4 1d4+6
_Thrown +1 1d4+3
Light Crossbow +1 1d8

2400 gp

600 Plate Mail
1 Hand Axe
2 Dagger
35 Light Crossbow
2 20 quarrels
2 Backpack
2 Flint and Steel
3.6 2 large belt pouches
25 50 feet of silk rope
0.3 8 torches
1 waterskin
5 10 days of trail rations
250 warhorse
25 saddle
2 sp 2 saddle bags
sheepskin boots

Bio:

Ingamar

O.S.M. and Friends DireHammer